![]() ![]() Fires that aren't contained can intensify over time and will ignite adjacent rooms, though won't reignite previous room(s). Like the Radroaches, Fires are started at random or after a Failed Rush. The number of Radroachs that attack a room vary on the room's size, (e.g: A three part room will have between one to a maximum five), They have a small pool of health and do moderate damage but can taken care of, well equipped Vault Dwellers can killed them easily without issues, They have no other effects. ![]() Uncontrolled Infestations can spread throughout the Vault moving to the room adjacent to the initial starting room, but won't reinfect the room(s) they were in previously. ![]() The incident is trigger at random or after a Rush attempt in a room ended in failure. Radroach Infestation: Early Game Incident and the easiest known.Only seven Incidents exist and only one incident can happen at a time. Each have different Impacts on the Vault Resources, Production and Vault Dwellers Happiness Incidents are events that happen during gameplay, mostly triggered at random or by other means. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |